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DCC
2007
IEEE
15 years 6 months ago
Data Hiding based Compression Mechanism for 3D Models
: The paper proposes a lossy compression mechanism for 3D models (3D meshes) by improving existing compression mechanism such as progressive meshes and single refinement mesh compr...
Hui Li, Parag Agarwal, Balakrishnan Prabhakaran
UIST
2003
ACM
15 years 5 months ago
A fast, interactive 3D paper-flier metaphor for digital bulletin boards
We describe a novel interface for presenting interactive content on public digital bulletin boards. Inspired by paper fliers on physical bulletin boards, posted content is display...
Laurent Denoue, Les Nelson, Elizabeth F. Churchill
CVPR
2010
IEEE
15 years 7 months ago
Multi-domain, Higher Order Level Set Scheme for 3D Image Segmentation on the GPU
Level set method based segmentation provides an efficient tool for topological and geometrical shape handling. Conventional level set surfaces are only C0 continuous since the le...
Ojaswa Sharma, Qin Zhang, Françs Anton, Chandraji...
IROS
2008
IEEE
173views Robotics» more  IROS 2008»
15 years 6 months ago
Automatically smoothing camera pose using cross validation for sequential vision-based 3D mapping
— Building an accurate three dimensional map is an important task for autonomous localisation and navigation. In a sequential approach to reconstruction from video streams, we sh...
Michela Farenzena, Adrien Bartoli, Youcef Mezouar
73
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ICMCS
2006
IEEE
136views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Constant Quality Aimed Bit Allocation for 3D Wavelet Based Video Coding
MCTF has been widely used in wavelet based video coding due to its attractive features. For MCTF based codecs, a fundamental question is how to allocate bits to each temporal band...
Zefeng Ni, Jianfei Cai