Sciweavers

194 search results - page 35 / 39
» Peer-to-Peer 3D Streaming
Sort
View
ICIAP
2003
ACM
15 years 9 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
CIMCA
2008
IEEE
15 years 4 months ago
A Clustering Based Denoising Technique for Range Images of Time of Flight Cameras
A relatively new technique for measuring the 3D structure of visual scenes is provided by time of flight (TOF) cameras. Reflections of modulated light waves are recorded by a pa...
Holger Schöner, Bernhard Moser, Adrian A. Dor...
ICIP
2007
IEEE
15 years 3 months ago
Dynamic Audio-Visual Mapping using Fused Hidden Markov Model Inversion Method
Realistic audio-visual mapping remains a very challenging problem. Having short time delay between inputs and outputs is also of great importance. In this paper, we present a new ...
Le Xin, Jianhua Tao, Tieniu Tan
ARITH
2005
IEEE
15 years 3 months ago
The Vector Floating-Point Unit in a Synergistic Processor Element of a CELL Processor
The floating-point unit in the Synergistic Processor Element of the 1st generation multi-core CELL Processor is described. The FPU supports 4-way SIMD single precision and intege...
Silvia M. Müller, Christian Jacobi 0002, Hwa-...
69
Voted
EGH
2004
Springer
15 years 2 months ago
A hierarchical shadow volume algorithm
The shadow volume algorithm is a popular technique for real-time shadow generation using graphics hardware. Its major disadvantage is that it is inherently fillrate-limited, as t...
Timo Aila, Tomas Akenine-Möller