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ICIAP
2003
ACM
15 years 11 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
96
Voted
CIMCA
2008
IEEE
15 years 6 months ago
A Clustering Based Denoising Technique for Range Images of Time of Flight Cameras
A relatively new technique for measuring the 3D structure of visual scenes is provided by time of flight (TOF) cameras. Reflections of modulated light waves are recorded by a pa...
Holger Schöner, Bernhard Moser, Adrian A. Dor...
ICIP
2007
IEEE
15 years 6 months ago
Dynamic Audio-Visual Mapping using Fused Hidden Markov Model Inversion Method
Realistic audio-visual mapping remains a very challenging problem. Having short time delay between inputs and outputs is also of great importance. In this paper, we present a new ...
Le Xin, Jianhua Tao, Tieniu Tan
ARITH
2005
IEEE
15 years 5 months ago
The Vector Floating-Point Unit in a Synergistic Processor Element of a CELL Processor
The floating-point unit in the Synergistic Processor Element of the 1st generation multi-core CELL Processor is described. The FPU supports 4-way SIMD single precision and intege...
Silvia M. Müller, Christian Jacobi 0002, Hwa-...
83
Voted
EGH
2004
Springer
15 years 5 months ago
A hierarchical shadow volume algorithm
The shadow volume algorithm is a popular technique for real-time shadow generation using graphics hardware. Its major disadvantage is that it is inherently fillrate-limited, as t...
Timo Aila, Tomas Akenine-Möller