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» PeerSim: A Scalable P2P Simulator
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INFOCOM
2008
IEEE
15 years 4 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
IPPS
2008
IEEE
15 years 4 months ago
Towards feasibility and scalability of text search in peer-to-peer systems
— In this paper, we introduce a search engine, Dgoogle, designed for large scale P2P systems. Dgoogle is purely text-based, does not organize documents based on pre-defined keyw...
A. Lal, V. Gupta, Khaled Harfoush, Injong Rhee
WWW
2005
ACM
15 years 3 months ago
Preferential walk: towards efficient and scalable search in unstructured peer-to-peer networks
To improve search efficiency and reduce unnecessary traffic in Peerto-Peer (P2P) networks, this paper proposes a trust-based probabilistic search algorithm, called preferential wa...
Hai Zhuge, Xue Chen, Xiaoping Sun
COMCOM
2008
84views more  COMCOM 2008»
14 years 9 months ago
SecureStream: An intrusion-tolerant protocol for live-streaming dissemination
Peer-to-peer (P2P) dissemination systems are vulnerable to attacks that may impede nodes from receiving data in which they are interested. The same properties that lead P2P system...
Maya Haridasan, Robbert van Renesse
ICPP
2007
IEEE
15 years 4 months ago
Defending P2Ps from Overlay Flooding-based DDoS
A flooding-based search mechanism is often used in unstructured P2P systems. Although a flooding-based search mechanism is simple and easy to implement, it is vulnerable to overla...
Yunhao Liu, Xiaomei Liu, Chen Wang, Li Xiao