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EDCC
2010
Springer
15 years 4 months ago
D2HT: The Best of Both Worlds, Integrating RPS and DHT
Distributed Hash Tables (DHTs) and Random Peer Sampling (RPS) provide important and complementary services in the area of P2P overlay networks. DHTs achieve efficient lookup whil...
Marin Bertier, François Bonnet, Anne-Marie ...
INFOCOM
2010
IEEE
14 years 10 months ago
P2P Trading in Social Networks: The Value of Staying Connected
—The success of future P2P applications ultimately depends on whether users will contribute their bandwidth, CPU and storage resources to a larger community. In this paper, we pr...
Zhengye Liu, Hao Hu, Yong Liu, Keith W. Ross, Yao ...
ITIIS
2010
137views more  ITIIS 2010»
14 years 9 months ago
Improving the Availability of Scalable on-demand Streams by Dynamic Buffering on P2P Networks
In peer-to-peer (P2P) on-demand streaming networks, the alleviation of server load depends on reciprocal stream sharing among peers. In general, on-demand video services enable cl...
Chow-Sing Lin
ICPP
2007
IEEE
15 years 5 months ago
Incentive-Driven P2P Anonymity System: A Game-Theoretic Approach
– Anonymous communication systems built on P2P infrastructures using anonymity forwarders are frequently affected by the churn problem, i.e. frequent joins and leaves of nodes. T...
Souvik Ray, Giora Slutzki, Zhao Zhang
NETGAMES
2005
ACM
15 years 5 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...