We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...
Many different audio headsets are commercially available. To choose a headset for a short-term use environment, we conducted a pilot study to elicit end-user criteria for headsets...
Despite growing awareness of the accessibility issues surrounding touch screen use by blind people, designers still face challenges when creating accessible touch screen interface...
Shaun K. Kane, Jacob O. Wobbrock, Richard E. Ladne...
In this paper we present "Homie" an artificial companion for elderly people. Our approach emphasizes amusement and benefit - amusement in form of entertainment and benef...
There is an emerging class of real-time interactive applications that require the dynamic integration of task and data parallelism. An example is the Smart Kiosk, a free-standing ...
James M. Rehg, Kathleen Knobe, Umakishore Ramachan...