We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
We address the character identification problem in
movies and television videos: assigning names to faces on
the screen. Most prior work on person recognition in video
assumes s...
Timothee Cour, Benjamin Sapp, Akash Nagle, Ben Tas...
Real world computer vision systems highly depend on reliable, robust retrieval of motion cues to make accurate decisions about their surroundings. In this paper, we present a simp...
In this paper we present a method for estimating a person's head pose with a stereo camera. Our approach focuses on the application of human-robot interaction, where people m...
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...