The creation of facial range models by 3D imaging systems has led to extensive work on 3D face recognition [19]. However, little work has been done to study the usefulness of such...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
This paper's intention is to adapt prediction algorithms well known in the field of time series analysis to problems being faced in the field of mobile robotics and Human-Robo...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
We propose a unified approach for summarization based on the analysis of video structures and video highlights. Our approach emphasizes both the content balance and perceptual qua...