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CGF
1998
213views more  CGF 1998»
13 years 6 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 10 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
ICCV
2007
IEEE
14 years 8 months ago
Temporal Segmentation of Facial Behavior
Temporal segmentation of facial gestures in spontaneous facial behavior recorded in real-world settings is an important, unsolved, and relatively unexplored problem in facial imag...
Fernando De la Torre, Joan Campoy, Zara Ambadar, J...
ECCV
2008
Springer
14 years 8 months ago
Unified Crowd Segmentation
Abstract. This paper presents a unified approach to crowd segmentation. A global solution is generated using an Expectation Maximization framework. Initially, a head and shoulder d...
Gianfranco Doretto, Jens Rittscher, Nils Krahnstoe...