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» Perceptive agents and systems in virtual reality
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HAPTICS
2007
IEEE
15 years 3 months ago
Tilt Perception by Constant Tactile and Constant Proprioceptive Feedback through a Human System Interface
Tilt perception through a haptic human system interface is experimentally investigated. Tactile feedback is provided by vibration motors and proprioceptive feedback by the Cybergr...
Franziska K. B. Freyberger, Martin Kuschel, Bertho...
CORR
2007
Springer
140views Education» more  CORR 2007»
14 years 9 months ago
Virtual reality: A human centered tool for improving Manufacturing
: Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly...
Fouad Bennis, Damien Chablat, Philippe Dépi...
ICMI
2000
Springer
104views Biometrics» more  ICMI 2000»
15 years 1 months ago
Jacob - An Animated Instruction Agent in Virtual Reality
Abstract. This paper gives an overview of the Jacob project. This project involves the construction of a 3D virtual environment where an animated human-like agent called Jacob give...
Marc Evers, Anton Nijholt
ACSC
2006
IEEE
15 years 3 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
VR
2008
IEEE
169views Virtual Reality» more  VR 2008»
15 years 3 months ago
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study
Interaction in conversational interfaces strongly relies on the system’s capability to interpret the user’s references to objects via deictic expressions. Deictic gestures, es...
Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmu...