This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
The selection and control of action is a critical problem for both biological and machine animated systems that must operate in complex real world situations. Visually guided eye ...
Stereo matching commonly requires rectified images that
are computed from calibrated cameras. Since all under-
lying parametric camera models are only approximations,
calibratio...
Abstract— We address the problem of vision-based multiperson tracking in busy pedestrian zones using a stereo rig mounted on a mobile platform. Specifically, we are interested i...
Andreas Ess, Bastian Leibe, Konrad Schindler, Luc ...
— Two feedback controllers that induce stable running gaits on a three-degree-of-freedom asymmetric hopper, termed the Asymmetric Spring Loaded Inverted Pendulum (ASLIP), see Fig...