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CGF
2008
156views more  CGF 2008»
15 years 4 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
ICASSP
2009
IEEE
15 years 11 months ago
Joint reconstruction of compressed multi-view images
This paper proposes a distributed representation algorithm for multi-view images that are jointly reconstructed at the decoder. Compressed versions of each image are first obtain...
Xu Chen, Pascal Frossard
MICCAI
2000
Springer
15 years 7 months ago
Mixed Reality Merging of Endoscopic Images and 3-D Surfaces
In image-guided neurosurgery, "mixed reality" merging has been used to merge video images with an underlying computer model. We have developed methods to map intra-operat...
Damini Dey, Piotr J. Slomka, David G. Gobbi, Terry...
ACCV
2010
Springer
14 years 11 months ago
Spatiotemporal Contour Grouping Using Abstract Part Models
Part Models Pablo Sala1 , Diego Macrini2 , and Sven Dickinson1 1 University of Toronto, 2 Queen's University Abstract. In recent work [1], we introduced a framework for modelr...
Pablo Sala, Diego Macrini, Sven J. Dickinson
VC
2010
197views more  VC 2010»
14 years 11 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond