Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
—This paper describes a new approach to matching geometric structure in 2D point-sets. The novel feature is to unify the tasks of estimating transformation geometry and identifyi...
This paper presents a model for watermarking and some attacks on watermarks. Given the watermarked signal, the so-called Wiener attack performs minimum mean-squared error (MMSE) es...
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
Robust lossless data hiding (LDH) methods have attracted more and more attentions for copyright protection of multimedia in lossy environment. One of the important requirements of...