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» Perceptual Interfaces in Human Computer Interaction
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NORDICHI
2004
ACM
15 years 10 months ago
Breaking affordance: culture as context
The concept of affordance as it applies to user interface design is widely used and accepted; possibly overused. This paper explores one of the constraints on affordance: culture....
Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cai...
CHI
2007
ACM
16 years 5 months ago
A study of out-of-turn interaction in menu-based, IVR, voicemail systems
We present the first user study of out-of-turn interaction in menu-based, interactive voice-response systems. Out-ofturn interaction is a technique which empowers the user (unable...
Saverio Perugini, Taylor J. Anderson, William F. M...
CHI
2003
ACM
16 years 5 months ago
FantasyA and SenToy
FantasyA is a role-playing game where emotions are part of the game logic. SenToy is a tangible interface device [2], used to influence emotional behaviour in FantasyA. Players in...
Adrian Bullock, Ana Paiva, Kristina Höök...
CHI
1999
ACM
15 years 9 months ago
Nomadic Radio: Scaleable and Contextual Notification for Wearable Audio Messaging
Mobile workers need seamless access to communication and information services on portable devices. However current solutions overwhelm users with intrusive and ambiguous notificat...
Nitin "Nick" Sawhney, Chris Schmandt
CHI
2005
ACM
16 years 5 months ago
Extensible input handling in the subArctic toolkit
The subArctic user interface toolkit has extensibility as one of its central goals. It seeks not only to supply a powerful library of reusable interactive objects, but also make i...
Scott E. Hudson, Jennifer Mankoff, Ian E. Smith