Sciweavers

3461 search results - page 560 / 693
» Perceptual Interfaces in Human Computer Interaction
Sort
View
ACMACE
2005
ACM
15 years 9 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CHI
2008
ACM
16 years 4 months ago
Understanding geocaching practices and motivations
Geocaching is a location-based activity that has been practiced for a number of years. As a sustained and established activity it represents an important opportunity for understan...
Kenton O'Hara
CHI
2008
ACM
16 years 4 months ago
The new face of procedural content: a real world approach
This paper describes a project that uses real-world computer-troubleshooting scenarios to test and expand upon the latest research and technical knowledge in the area of procedura...
Axel Roesler, Connie Douglass-Olberg, David Brunet...
CHI
2008
ACM
16 years 4 months ago
Information and communication tools as aids to collaborative sensemaking
Collaborative sensemaking occurs when multiple actors engage in understanding an unfamiliar, information-rich environment. We present preliminary results from a field study of the...
Sharoda A. Paul, Madhu C. Reddy, Christopher DeFli...
CHI
2007
ACM
16 years 4 months ago
Patterns of empathy in online communication
This article presents an investigation of empathy within an online community for older people (SeniorNet). Qualitative content analysis of 400 messages from a discussion board abo...
Ulrike Pfeil, Panayiotis Zaphiris