Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
Both handwriting recognition systems and their users are error prone. Handwriting recognizers make recognition errors, and users may miss those errors when verifying output. As a ...
Over the last two centuries, reading styles have shifted away from the reading of documents from beginning to end and toward the skimming of documents in search of relevant inform...
Using data from a popular online social network site, this paper explores the relationship between profile structure (namely, which fields are completed) and number of friends, gi...
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...