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» Perceptual Interfaces in Human Computer Interaction
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INTETAIN
2005
Springer
15 years 3 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
GROUP
2003
ACM
15 years 3 months ago
Instant group communication with QuickML
A number of people are exchanging e-mail messages everyday using mobile phones and PDAs. E-mail is useful not only for oneto-one communication but group communication through mail...
Toshiyuki Masui, Satoru Takabayashi
IUI
2003
ACM
15 years 3 months ago
Adapting to the user's internet search strategy on small devices
World Wide Web search engines typically return thousands of results to the users. To avoid users browsing through the whole list of results, search engines use ranking algorithms ...
Jean-David Ruvini
GROUP
2007
ACM
15 years 1 months ago
Creating, destroying, and restoring value in wikipedia
Wikipedia's brilliance and curse is that any user can edit any of the encyclopedia entries. We introduce the notion of the impact of an edit, measured by the number of times ...
Reid Priedhorsky, Jilin Chen, Shyong K. Lam, Kathe...
ASSETS
2006
ACM
15 years 3 months ago
The vocal joystick: : evaluation of voice-based cursor control techniques
Mouse control has become a crucial aspect of many modern day computer interactions. This poses a challenge for individuals with motor impairments or those whose use of hands are r...
Susumu Harada, James A. Landay, Jonathan Malkin, X...