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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 3 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
SOUPS
2006
ACM
15 years 3 months ago
Seeing further: extending visualization as a basis for usable security
The focus of our approach to the usability considerations of privacy and security has been on providing people with information they can use to understand the implications of thei...
Jennifer Ann Rode, Carolina Johansson, Paul DiGioi...
VISUALIZATION
2003
IEEE
15 years 3 months ago
Using Deformations for Browsing Volumetric Data
Many traditional techniques for “looking inside” volumetric data involve removing portions of the data, for example using various cutting tools, to reveal the interior. This a...
Michael J. McGuffin, Liviu Tancau, Ravin Balakrish...
GD
1998
Springer
15 years 2 months ago
Drawing Large Graphs with H3Viewer and Site Manager
We demonstrate the H3Viewer graph drawing library, which can be run from a standalone program or in conjunction with other programs such as SGI's Site Manager application. Our...
Tamara Munzner
WWW
2007
ACM
15 years 10 months ago
Communication as information-seeking: the case for mobile social software for developing regions
In this paper, we describe several findings from a multi-year, multi-method study of how information and communication technologies have been adopted and adapted in Central Asia. ...
Beth E. Kolko, Emma J. Rose, Erica J. Johnson