Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
Part Models Pablo Sala1 , Diego Macrini2 , and Sven Dickinson1 1 University of Toronto, 2 Queen's University Abstract. In recent work [1], we introduced a framework for modelr...
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge ...
Michael B. Wakin, Justin K. Romberg, Hyeokho Choi,...
Automatic image annotation is a promising way to achieve more effective image management and retrieval by using keywords. However, system performances of the existing state-of-the...