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CGF
2008
156views more  CGF 2008»
14 years 10 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
ACCV
2010
Springer
14 years 5 months ago
Spatiotemporal Contour Grouping Using Abstract Part Models
Part Models Pablo Sala1 , Diego Macrini2 , and Sven Dickinson1 1 University of Toronto, 2 Queen's University Abstract. In recent work [1], we introduced a framework for modelr...
Pablo Sala, Diego Macrini, Sven J. Dickinson
VC
2010
197views more  VC 2010»
14 years 5 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
DCC
2002
IEEE
15 years 10 months ago
Image Compression using an Efficient Edge Cartoon + Texture Model
Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge ...
Michael B. Wakin, Justin K. Romberg, Hyeokho Choi,...
ICPR
2008
IEEE
15 years 5 months ago
Image annotation refinement using semantic similarity correlation
Automatic image annotation is a promising way to achieve more effective image management and retrieval by using keywords. However, system performances of the existing state-of-the...
Songhao Zhu, Yuncai Liu