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» Perfect Local Computability and Computable Simulations
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PG
2003
IEEE
15 years 4 months ago
A Painting Interface for Interactive Surface Deformations
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
Jason Lawrence, Thomas A. Funkhouser
EUC
2008
Springer
15 years 1 months ago
Cooperative Node Localization for Mobile Sensor Networks
In this paper, we propose a range-free cooperative localization algorithm for mobile sensor networks by combining hop distance measurements and particle filtering. In the hop dist...
Hongyang Chen, Marcelo H. T. Martins, Pei Huang, H...
AINA
2008
IEEE
15 years 5 months ago
A Protocol for Content-Based Communication in Disconnected Mobile Ad Hoc Networks
In content-based communication, information flows towards interested hosts rather than towards specifically set destinations. This new style of communication perfectly fits the...
Julien Haillot, Frédéric Guidec
89
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AGENTS
2000
Springer
15 years 2 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...
NAS
2010
IEEE
14 years 9 months ago
Time-Bounded Essential Localization for Wireless Sensor Networks
In many practical applications of wireless sensor networks, it is crucial to accomplish the localization of sensors within a given time bound. We find that the traditional defin...
Wei Cheng, Nan Zhang 0004, Min Song, Dechang Chen,...