Sciweavers

1368 search results - page 9 / 274
» Perfect Local Computability and Computable Simulations
Sort
View
IJCV
2007
118views more  IJCV 2007»
14 years 11 months ago
Disambiguating Visual Motion by Form-Motion Interaction - a Computational Model
The neural mechanisms underlying motion segregation and integration still remain unclear to a large extent. Local motion estimates often are ambiguous in the lack of form features,...
Pierre Bayerl, Heiko Neumann
SIGGRAPH
1991
ACM
15 years 2 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
HICSS
1994
IEEE
106views Biometrics» more  HICSS 1994»
15 years 3 months ago
Trace-Driven Simulation of Decoupled Architectures
The development of accurate trace-driven simulation models has become a key activity in the design of new high-performance computer systems. Tracedriven simulation is fast) enabli...
Sathiamoorthy Manoharan, Nigel P. Topham, A. W. R....
DAC
2000
ACM
15 years 3 months ago
An asymptotically constant, linearly bounded methodology for the statistical simulation of analog circuits including component m
Abstract: This paper presents a new statistical methodology to simulate the effect of both inter-die and intra-die variation on the electrical performance of analog integrated circ...
Carlo Guardiani, Sharad Saxena, Patrick McNamara, ...
CG
2006
Springer
15 years 2 months ago
A Skat Player Based on Monte-Carlo Simulation
We apply Monte Carlo simulation and alpha-beta search to the card game of Skat, which is similar to Bridge, but different enough to require some new algorithmic ideas besides the t...
Sebastian Kupferschmid, Malte Helmert