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» Performance Comparison of Distributed Object Server Implemen...
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VLDB
2007
ACM
169views Database» more  VLDB 2007»
16 years 2 months ago
Staying FIT: Efficient Load Shedding Techniques for Distributed Stream Processing
In distributed stream processing environments, large numbers of continuous queries are distributed onto multiple servers. When one or more of these servers become overloaded due t...
Nesime Tatbul, Stanley B. Zdonik, Ugur Çeti...
MIR
2003
ACM
213views Multimedia» more  MIR 2003»
15 years 7 months ago
Replication algorithms to retrieve scalable streaming media over Content Delivery Networks
CDN (Content Delivery Networks) improves end-user performance by replicating web contents on a group of geographically distributed content servers. Replication Algorithm plays an ...
Zhou Su, Jiro Katto, Yasuhiko Yasuda
143
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WWW
2003
ACM
16 years 3 months ago
Application specific data replication for edge services
The emerging edge services architecture promises to improve the availability and performance of web services by replicating servers at geographically distributed sites. A key chal...
Lei Gao, Michael Dahlin, Amol Nayate, Jiandan Zhen...
IROS
2006
IEEE
111views Robotics» more  IROS 2006»
15 years 8 months ago
A Delay-tolerant, Potential field-based, Network Implementation of an Integrated Navigation System
Abstract—Network controllers (NCs) are devices that are capable of converting dynamic, spatially extended, and functionally specialized modules into a taskable goal-oriented grou...
Rachana Ashok Gupta, Ahmad A. Masoud, Mo-Yuen Chow
NETGAMES
2006
ACM
15 years 8 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov