In this paper, we describe our entrant in the travel division of the 2006 Trading Agent Competition (TAC). At a high level, the design of many successful autonomous trading agents...
Seong Jae Lee, Amy R. Greenwald, Victor Naroditski...
In this paper we present a methodology for deciding the bidding strategy of agents participating in a significant number of simultaneous auctions, when finding an analytical sol...
We present and evaluate the design of Deep Maize, our entry in the 2005 Trading Agent Competition Supply Chain Management scenario. The central idea is to decompose the problem by...
Christopher Kiekintveld, Jason Miller, Patrick R. ...
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...