Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
In a distributed heterogeneous computing system, the resources have different capabilities and tasks have different requirements. To maximize the performance of the system, it is ...
Jong-Kook Kim, Sameer Shivle, Howard Jay Siegel, A...
Abstract. The issue of data association arises frequently in sensor networks; whenever multiple sensors and sources are present, it may be necessary to determine which observations...
Alexander T. Ihler, John W. Fisher III, Alan S. Wi...
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
In many practical applications of wireless sensor networks, it is crucial to accomplish the localization of sensors within a given time bound. We find that the traditional defin...
Wei Cheng, Nan Zhang 0004, Min Song, Dechang Chen,...