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ECCV
2010
Springer
15 years 3 months ago
A Robust and Scalable Approach to Face Identification
The problem of face identification has received significant attention over the years. For a given probe face, the goal of face identification is to match this unknown face against ...
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 3 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
CORR
2010
Springer
152views Education» more  CORR 2010»
14 years 11 months ago
Neuroevolutionary optimization
Temporal difference methods are theoretically grounded and empirically effective methods for addressing reinforcement learning problems. In most real-world reinforcement learning ...
Eva Volná
ICCV
2007
IEEE
16 years 1 months ago
Multi-View Stereo for Community Photo Collections
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
ATAL
2005
Springer
15 years 4 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...