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82
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EDM
2010
163views Data Mining» more  EDM 2010»
15 years 19 days ago
Can Order of Access to Learning Resources Predict Success?
Learning management systems capture student's interactions with the course contents in the form of event logs, including the order in which resources are accessed. We build on...
Hema Soundranayagam, Kalina Yacef
AIED
2009
Springer
15 years 5 months ago
What Students Expect May Have More Impact Than What They Know or Feel
Researchers of educational technologies are often asked to do the impossible: make students learn and have them enjoy it. These two objectives, though not mutually exclusive, are f...
G. Tanner Jackson, Arthur C. Graesser, Danielle S....
102
Voted
ICIA
2007
15 years 1 months ago
An Intelligent Discussion-Bot for Guiding Student Interactions in Threaded Discussions
Although there are high expectations for collaborative discussion and on-line learning, existing systems for on-line discussion and chat facilities are not fully effective in prom...
Jihie Kim, Erin Shaw, Grace Chern, Donghui Feng
CHI
2004
ACM
15 years 11 months ago
Off-task behavior in the cognitive tutor classroom: when students "game the system"
We investigate the prevalence and learning impact of different types of off-task behavior in classrooms where students are using intelligent tutoring software. We find that within...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
JUCS
2008
281views more  JUCS 2008»
14 years 11 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis