Learning management systems capture student's interactions with the course contents in the form of event logs, including the order in which resources are accessed. We build on...
Researchers of educational technologies are often asked to do the impossible: make students learn and have them enjoy it. These two objectives, though not mutually exclusive, are f...
G. Tanner Jackson, Arthur C. Graesser, Danielle S....
Although there are high expectations for collaborative discussion and on-line learning, existing systems for on-line discussion and chat facilities are not fully effective in prom...
We investigate the prevalence and learning impact of different types of off-task behavior in classrooms where students are using intelligent tutoring software. We find that within...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...