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» Performance Modeling for Entity-Level Simulations
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AAAI
1990
15 years 6 months ago
Approximation Reformulations
Although computers are widely used to simulate complex physical systems, crafting the underlying models that enable computer analysis remains difficult. When a model is created fo...
Daniel S. Weld
ITNG
2008
IEEE
15 years 11 months ago
Deadlock-Free Multi-Path Routing for Torus-Based NoCs
In our previous work, a Multi-Path Routing (MPR) scheme was proposed to maximize the data throughput for torus-based NoCs by utilizing multiple paths for concurrent data transmiss...
Yaoting Jiao, Mei Yang, Yingtao Jiang, Yulu Yang, ...
153
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LCN
2005
IEEE
15 years 10 months ago
Delay and Throughput Analysis of IEEE 802.11e EDCA with Starvation Prediction
— An analytical model is proposed to describe the priority schemes of the Enhanced Distributed Channel Access (EDCA) mechanism of the IEEE 802.11e standard. EDCA provides class-b...
Paal Engelstad, Olav N. Østerbø
PG
2003
IEEE
15 years 10 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
AAAI
2008
15 years 7 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons