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ATAL
2006
Springer
15 years 1 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
ISQED
2006
IEEE
94views Hardware» more  ISQED 2006»
15 years 3 months ago
System-Level SRAM Yield Enhancement
It is well known that SRAM constitutes a large portion of modern integrated circuits, with 80% or more of the total transistors being dedicated to SRAM in a typical processor or S...
Fadi J. Kurdahi, Ahmed M. Eltawil, Young-Hwan Park...
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
14 years 10 months ago
Emergent architecture in self organized swarm systems for military applications
Many sectors of the military are interested in Self-Organized (SO) systems because of their flexibility, versatility and economics. The military is researching and employing auto...
Dustin J. Nowak, Gary B. Lamont, Gilbert L. Peters...
ICLP
2010
Springer
15 years 1 months ago
Structured Interactive Musical Scores
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
Mauricio Toro-Bermudez
CHI
2010
ACM
15 years 2 months ago
MOSES: exploring new ground in media and post-conflict reconciliation
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...
Thomas N. Smyth, John Etherton, Michael L. Best