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NETGAMES
2006
ACM
15 years 3 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
ATAL
2006
Springer
15 years 1 months ago
A decision-theoretic approach to file consistency in constrained peer-to-peer device networks
As users interact with an increasing array of personal computing devices, maintaining consistency of data across those devices becomes significantly more difficult. Typical soluti...
David L. Roberts, Sooraj Bhat, Charles Lee Isbell ...
SIGOPS
2010
91views more  SIGOPS 2010»
14 years 8 months ago
Why panic()?: improving reliability with restartable file systems
The file system is one of the most critical components of the operating system. Almost all applications running in the operating system require file systems to be available for ...
Swaminathan Sundararaman, Sriram Subramanian, Abhi...
ICDCS
2007
IEEE
15 years 4 months ago
Defragmenting DHT-based Distributed File Systems
Existing DHT-based file systems use consistent hashing to assign file blocks to random machines. As a result, a user task accessing an entire file or multiple files needs to r...
Jeffrey Pang, Phillip B. Gibbons, Michael Kaminsky...
INFOCOM
2003
IEEE
15 years 3 months ago
Modeling Peer-Peer File Sharing Systems
— Peer-peer networking has recently emerged as a new paradigm for building distributed networked applications. In this paper we develop simple mathematical models to explore and ...
Zihui Ge, Daniel R. Figueiredo, Sharad Jaiswal, Ja...