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TCIAIG
2010
14 years 8 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
ICDT
2009
ACM
143views Database» more  ICDT 2009»
16 years 2 months ago
Automatic construction of simple artifact-based business processes
Almost all medium- and large-scale businesses rely on electronic workflow systems to manage their business processes. A key challenge is to enable the easy re-use and modification...
Christian Fritz, Richard Hull, Jianwen Su
VRCAI
2006
ACM
15 years 7 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
BMCBI
2010
160views more  BMCBI 2010»
15 years 1 months ago
Quantitative model for inferring dynamic regulation of the tumour suppressor gene p53
Background: The availability of various "omics" datasets creates a prospect of performing the study of genomewide genetic regulatory networks. However, one of the major ...
Junbai Wang, Tianhai Tian
ENTCS
2008
73views more  ENTCS 2008»
15 years 1 months ago
Oracle-Based Partial Evaluation
We present Oracle-Based Partial Evaluation (OBPE), a novel approach to on-line Partial Evaluation (PE) which decides the control strategy to use for each call pattern by using an ...
Claudio Ochoa, Germán Puebla
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