This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
The emergence of power as a first-class design constraint has fueled the proposal of a growing number of run-time power optimizations. Many of these optimizations trade-off power...
I/O intensive workloads running in virtual machines can suffer massive performance degradation. Direct assignment of I/O devices to virtual machines is the best performing I/O vir...
We consider the problem of optimal channel access to provide quality of service (QoS) for data transmission in cognitive vehicular networks. In such a network the vehicular nodes ...
This paper investigates the impact of sequential selection, a concept recently introduced for Evolution Strategies (ESs). Sequential selection performs the evaluations of the di...