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TDP
2010
189views more  TDP 2010»
14 years 4 months ago
The PROBE Framework for the Personalized Cloaking of Private Locations
The widespread adoption of location-based services (LBS) raises increasing concerns for the protection of personal location information. A common strategy, referred to as obfuscati...
Maria Luisa Damiani, Elisa Bertino, Claudio Silves...
BMCBI
2007
203views more  BMCBI 2007»
14 years 9 months ago
A Grid-based solution for management and analysis of microarrays in distributed experiments
Several systems have been presented in the last years in order to manage the complexity of large microarray experiments. Although good results have been achieved, most systems ten...
Ivan Porro, Livia Torterolo, Luca Corradi, Marco F...
WSC
2008
15 years 3 days ago
Predictive-conservative synchronization for commercial simulation package interoperability
Distributed simulation is desired in many industries to support analysis and decision making for complex and integrated problems. Interoperating commercial simulation packages usi...
Yuanxi Liang, Stephen John Turner, Boon-Ping Gan
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
14 years 9 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
SEUS
2008
IEEE
15 years 4 months ago
Model Based Synthesis of Embedded Software
Abstract— This paper presents SW synthesis using Embedded System Environment (ESE), a tool set for design of multicore embedded systems. We propose a classification of multicore...
Daniel D. Gajski, Samar Abdi, Ines Viskic