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143
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CODES
2003
IEEE
15 years 9 months ago
Virtual synchronization technique with OS modeling for fast and time-accurate cosimulation
Hardware/Software cosimulation is the key process to shorten the design turn around time. We have proposed a novel technique, called virtual synchronization, for fast and time acc...
Youngmin Yi, Dohyung Kim, Soonhoi Ha
176
Voted
HIPEAC
2009
Springer
15 years 10 months ago
Predictive Runtime Code Scheduling for Heterogeneous Architectures
Heterogeneous architectures are currently widespread. With the advent of easy-to-program general purpose GPUs, virtually every recent desktop computer is a heterogeneous system. Co...
Víctor J. Jiménez, Lluís Vila...
138
Voted
HICSS
2007
IEEE
181views Biometrics» more  HICSS 2007»
15 years 10 months ago
A Methodology to Evaluate Agent Oriented Software Engineering Techniques
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...
124
Voted
ASM
2003
ASM
15 years 9 months ago
A Framework for Proving Contract-Equipped Classes
r in: Abstract State Machines 2003 — Advances in Theory and Applications, Proc. 10th International Workshop, Taormina, Italy, March 3-7, 2003, eds. Egon Boerger, Angelo Gargantin...
Bertrand Meyer
136
Voted
TC
2011
14 years 10 months ago
Software-Based Cache Coherence with Hardware-Assisted Selective Self-Invalidations Using Bloom Filters
— Implementing shared memory consistency models on top of hardware caches gives rise to the well-known cache coherence problem. The standard solution involves implementing cohere...
Thomas J. Ashby, Pedro Diaz, Marcelo Cintra