Abstract— This paper describes experiments using reinforcement learning techniques to compute pattern urgencies used during simulations performed in a Monte-Carlo Go architecture...
This paper presents visual cues for object tracking in video sequences using particle filtering. A consistent histogram-based framework is developed for the analysis of colour, e...
Paul Brasnett, Lyudmila Mihaylova, David R. Bull, ...
Much of the rare-event simulation literature is concerned with the development of asymptotically optimal algorithms. Because of the difficulties associated with applying these id...
— Array database systems are architected for scientific and engineering applications. In these applications, the value of a cell is often imprecise and uncertain. There are at le...