Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
Abstract. Monte Carlo simulation is one of the most widely used techniques for computationally intensive simulations in mathematical analysis and modeling. A multivariate Gaussian ...
Mark-recapture models have for many years been used to estimate the unknown sizes of animal and bird populations. In this article we adapt a finite mixture mark-recapture model i...