Statecharts have been originally created to specify complex reactive systems for use in simulating real-time applications. They extend state transition diagrams with notons of hier...
A. S. M. S. Amaral, R. R. Veloso, Nandamudi Lankal...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
We study the impact of the distribution of node locations on key properties of wireless networks. In particular, using Monte Carlo simulations we study in detail the behavior of av...
ABSTRACT. This paper introduces a tree-based model that combines aspects of CART (Classification and Regression Trees) and STR (Smooth Transition Regression). The model is called t...
Today, semantic concept based video retrieval systems often show insufficient performance for real-life applications. Clearly, a big share of the reason is the lacking performance...