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» Performance of CORBA-Based Client-Server Architectures
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ISCC
2002
IEEE
141views Communications» more  ISCC 2002»
13 years 11 months ago
Adaptive resource-based Web server admission control
Web servers must be protected from overload since server overload leads to low server throughput and increased response times experienced by the clients. Server overload occurs wh...
Thiemo Voigt, Per Gunningberg
ICDCS
2012
IEEE
11 years 8 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
GIS
2010
ACM
13 years 4 months ago
Reverse k-Nearest Neighbor monitoring on mobile objects
In this paper we focus on the problem of continuously monitoring the set of Reverse k-Nearest Neighbors (RkNNs) of a query object in a moving object database using a client server...
Tobias Emrich, Hans-Peter Kriegel, Peer Kröge...
SOSP
2005
ACM
14 years 3 months ago
THINC: a virtual display architecture for thin-client computing
Rapid improvements in network bandwidth, cost, and ubiquity combined with the security hazards and high total cost of ownership of personal computers have created a growing market...
Ricardo A. Baratto, Leonard N. Kim, Jason Nieh
SAC
2008
ACM
13 years 5 months ago
A remote display system for Java-based mobile applications
Remote presentation is an interesting model for executing applications in mobile devices, since applications can be executed on a server and their interfaces displayed on mobile c...
Andre Luiz Camargos Tavares, Marco Tulio de Olivei...