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NETGAMES
2004
ACM
15 years 10 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
132
Voted
WWW
2007
ACM
16 years 5 months ago
Identifying and discriminating between web and peer-to-peer traffic in the network core
Traffic classification is the ability to identify and categorize network traffic by application type. In this paper, we consider the problem of traffic classification in the netwo...
Jeffrey Erman, Anirban Mahanti, Martin F. Arlitt, ...
ISCA
2008
IEEE
92views Hardware» more  ISCA 2008»
15 years 11 months ago
Counting Dependence Predictors
Modern processors rely on memory dependence prediction to execute load instructions as early as possible, speculating that they are not dependent on an earlier, unissued store. To...
Franziska Roesner, Doug Burger, Stephen W. Keckler
174
Voted
SEUS
2007
IEEE
15 years 11 months ago
Event-Driven Power Management for Wireless Sensor Networks
In this paper we propose event-driven power management techniques for wireless sensor networks. To accomplish this we model a sensor network application as a set of application-spe...
Sang Hoon Lee, Byong-Ha Cho, Lynn Choi, Sun-Joong ...
INFOCOM
2006
IEEE
15 years 10 months ago
Interference-Aware Channel Assignment in Multi-Radio Wireless Mesh Networks
— The capacity problem in wireless mesh networks can be alleviated by equipping the mesh routers with multiple radios tuned to non-overlapping channels. However, channel assignme...
Krishna N. Ramachandran, Elizabeth M. Belding-Roye...