Sciweavers

78 search results - page 3 / 16
» Performance of input devices in FPS target acquisition
Sort
View
CHI
2009
ACM
14 years 1 months ago
Haptic feedback in remote pointing
We investigate the use of haptic feedback for enhancing user performance with remote pointing devices. We present a number of concepts that use haptic feedback on such devices and...
Laurens R. Krol, Dzmitry Aliakseyeu, Sriram Subram...
CHI
2011
ACM
12 years 9 months ago
Gesture avatar: a technique for operating mobile user interfaces using gestures
Finger-based touch input has become a major interaction modality for mobile user interfaces. However, due to the low precision of finger input, small user interface components are...
Hao Lü, Yang Li
CHI
2007
ACM
14 years 6 months ago
Shift: a technique for operating pen-based interfaces using touch
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fin...
Daniel Vogel, Patrick Baudisch
ASSETS
2005
ACM
13 years 8 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
GRAPHICSINTERFACE
2008
13 years 7 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete