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» Performance of input devices in FPS target acquisition
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CHI
2009
ACM
15 years 4 months ago
Haptic feedback in remote pointing
We investigate the use of haptic feedback for enhancing user performance with remote pointing devices. We present a number of concepts that use haptic feedback on such devices and...
Laurens R. Krol, Dzmitry Aliakseyeu, Sriram Subram...
CHI
2011
ACM
14 years 1 months ago
Gesture avatar: a technique for operating mobile user interfaces using gestures
Finger-based touch input has become a major interaction modality for mobile user interfaces. However, due to the low precision of finger input, small user interface components are...
Hao Lü, Yang Li
CHI
2007
ACM
15 years 9 months ago
Shift: a technique for operating pen-based interfaces using touch
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fin...
Daniel Vogel, Patrick Baudisch
ASSETS
2005
ACM
14 years 11 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
GRAPHICSINTERFACE
2008
14 years 11 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete