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SIGGRAPH
1999
ACM
15 years 7 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
IPPS
1999
IEEE
15 years 7 months ago
A Graph Based Framework to Detect Optimal Memory Layouts for Improving Data Locality
In order to extract high levels of performance from modern parallel architectures, the effective management of deep memory hierarchies is very important. While architectural advan...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...
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HPCA
2006
IEEE
16 years 3 months ago
DMA-aware memory energy management
As increasingly larger memories are used to bridge the widening gap between processor and disk speeds, main memory energy consumption is becoming increasingly dominant. Even thoug...
Vivek Pandey, Weihang Jiang, Yuanyuan Zhou, Ricard...
ISCA
2006
IEEE
154views Hardware» more  ISCA 2006»
15 years 9 months ago
SODA: A Low-power Architecture For Software Radio
The physical layer of most wireless protocols is traditionally implemented in custom hardware to satisfy the heavy computational requirements while keeping power consumption to a ...
Yuan Lin, Hyunseok Lee, Mark Woh, Yoav Harel, Scot...
EGH
2004
Springer
15 years 8 months ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo