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ICAC
2009
IEEE
15 years 4 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
EMSOFT
2007
Springer
15 years 4 months ago
Design and implementation of a comprehensive real-time java virtual machine
The emergence of standards for programming real-time systems in Java has encouraged many developers to consider its use for systems previously only built using C, Ada, or assembly...
Joshua S. Auerbach, David F. Bacon, Bob Blainey, P...
CIKM
2008
Springer
14 years 12 months ago
Real-time new event detection for video streams
Online detection of video clips that present previously unseen events in a video stream is still an open challenge to date. For this online new event detection (ONED) task, existi...
Gang Luo, Rong Yan, Philip S. Yu
IEEEPACT
2006
IEEE
15 years 4 months ago
Fast, automatic, procedure-level performance tuning
This paper presents an automated performance tuning solution, which partitions a program into a number of tuning sections and finds the best combination of compiler options for e...
Zhelong Pan, Rudolf Eigenmann
SOSP
2001
ACM
15 years 6 months ago
BASE: Using Abstraction to Improve Fault Tolerance
ing Abstraction to Improve Fault Tolerance MIGUEL CASTRO Microsoft Research and RODRIGO RODRIGUES and BARBARA LISKOV MIT Laboratory for Computer Science Software errors are a major...
Rodrigo Rodrigues, Miguel Castro, Barbara Liskov