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» Performance study of mapping irregular computations on GPUs
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IPPS
2003
IEEE
15 years 2 months ago
Dynamic Mapping in a Heterogeneous Environment with Tasks Having Priorities and Multiple Deadlines
In a distributed heterogeneous computing system, the resources have different capabilities and tasks have different requirements. To maximize the performance of the system, it is ...
Jong-Kook Kim, Sameer Shivle, Howard Jay Siegel, A...
EUC
2005
Springer
15 years 3 months ago
Asymmetry-Aware Link Quality Services in Wireless Sensor Networks
Recent studies in wireless sensor networks (WSN) have observed that the irregular link quality is a common phenomenon, rather than an anomaly. The irregular link quality, especiall...
Junzhao Du, Weisong Shi, Kewei Sha
ICS
2010
Tsinghua U.
15 years 2 months ago
Streamlining GPU applications on the fly: thread divergence elimination through runtime thread-data remapping
Because of their tremendous computing power and remarkable cost efficiency, GPUs (graphic processing unit) have quickly emerged as an influential computing platform for a broad ...
Eddy Z. Zhang, Yunlian Jiang, Ziyu Guo, Xipeng She...
CGF
2002
156views more  CGF 2002»
14 years 9 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
TVCG
2002
163views more  TVCG 2002»
14 years 9 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...