We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-m...
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
Clustered microarchitectures are an attractive alternative to large monolithic superscalar designs due to their potential for higher clock rates in the face of increasingly wire-d...
Rajeev Balasubramonian, Sandhya Dwarkadas, David H...
Abstract. Recently, there has been increasing interests in applying aspect models (e.g., PLSA and LDA) in image segmentation. However, these models ignore spatial relationships amo...
The spectrum of a graph has been widely used in graph theory to characterise the properties of a graph and extract information from its structure. It has also been employed as a g...