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IV
1999
IEEE
151views Visualization» more  IV 1999»
15 years 1 months ago
Occlusion Culling Using Minimum Occluder Set and Opacity Map
The aim of occlusion culling is to cull away a significant amount of invisible primitives at different viewpoints. We present two algorithms to improve occlusion culling for a hig...
Poon Chun Ho, Wenping Wang
HPCN
1994
Springer
15 years 1 months ago
Three-Dimensional Simulation of Semiconductor Devices
The exact knowledge of the heat flow in heterojunction bipolar transistors (HBT) during power operation is an important key factor for the systematic improvement of power density,...
Wilfried Klix, Ralf Dittmann, Roland Stenzel
CIA
2006
Springer
15 years 1 months ago
Multilevel Approach to Agent-Based Task Allocation in Transportation
We present a hybrid algorithm for distributed task allocation problem in a cooperative logistics domain. Our approach aims to achieve superior computational performance by combinin...
Martin Rehák, Premysl Volf, Michal Pechouce...
CSREAESA
2004
14 years 11 months ago
An Energy-Aware Synthesis Methodology for OS-Driven Multi-Process Embedded Software
The growing software content in various battery-driven embedded systems has led to significant interest in technologies for energy-efficient embedded software. While lowenergy sof...
Tat Kee Tan, Anand Raghunathan, Niraj K. Jha
WSCG
2004
161views more  WSCG 2004»
14 years 11 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner