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» Performing efficient NURBS modeling operations on the GPU
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93
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ATAL
2009
Springer
15 years 4 months ago
Graph-based methods for the analysis of large-scale multiagent systems
Multiagent systems are often characterized by complex, and sometimes unpredictable interactions amongst their autonomous components. While these systems can provide robust and sca...
Wilbur Peng, William Krueger, Alexander Grushin, P...
176
Voted
ICDE
2003
IEEE
146views Database» more  ICDE 2003»
15 years 11 months ago
Distance Based Indexing for String Proximity Search
In many database applications involving string data, it is common to have near neighbor queries (asking for strings that are similar to a query string) or nearest neighbor queries...
Jai Macker, Murat Tasan, Süleyman Cenk Sahina...
TIP
2008
144views more  TIP 2008»
14 years 9 months ago
Incremental Refinement of Image Salient-Point Detection
Low-level image analysis systems typically detect "points of interest", i.e., areas of natural images that contain corners or edges. Most of the robust and computationall...
Yiannis Andreopoulos, Ioannis Patras
COMGEO
1999
ACM
14 years 9 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
88
Voted
MICRO
2010
IEEE
202views Hardware» more  MICRO 2010»
14 years 4 months ago
Hardware Support for Relaxed Concurrency Control in Transactional Memory
Today's transactional memory systems implement the two-phase-locking (2PL) algorithm which aborts transactions every time a conflict happens. 2PL is a simple algorithm that pr...
Utku Aydonat, Tarek S. Abdelrahman