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3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 1 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
DAGSTUHL
2010
14 years 11 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
SPRINGSIM
2008
14 years 11 months ago
Data parallel execution challenges and runtime performance of agent simulations on GPUs
Programmable graphics processing units (GPUs) have emerged as excellent computational platforms for certain general-purpose applications. The data parallel execution capabilities ...
Kalyan S. Perumalla, Brandon G. Aaby
PKC
2010
Springer
119views Cryptology» more  PKC 2010»
14 years 11 months ago
Efficient Set Operations in the Presence of Malicious Adversaries
We revisit the problem of constructing efficient secure two-party protocols for the problems of setintersection and set-union, focusing on the model of malicious parties. Our main...
Carmit Hazay, Kobbi Nissim
TCSV
2010
14 years 4 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...