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3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 3 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
DAGSTUHL
2010
15 years 1 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
SPRINGSIM
2008
15 years 1 months ago
Data parallel execution challenges and runtime performance of agent simulations on GPUs
Programmable graphics processing units (GPUs) have emerged as excellent computational platforms for certain general-purpose applications. The data parallel execution capabilities ...
Kalyan S. Perumalla, Brandon G. Aaby
PKC
2010
Springer
119views Cryptology» more  PKC 2010»
15 years 1 months ago
Efficient Set Operations in the Presence of Malicious Adversaries
We revisit the problem of constructing efficient secure two-party protocols for the problems of setintersection and set-union, focusing on the model of malicious parties. Our main...
Carmit Hazay, Kobbi Nissim
TCSV
2010
14 years 6 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...