Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
Abstract. More and more free multi-party video conferencing applications are readily available over the Internet and both Server-to-Client (S/C) or Peer-to-Peer (P2P) technologies ...
Yue Lu, Yong Zhao, Fernando A. Kuipers, Piet Van M...
In this paper, we consider a vision-based system that can interpret a user's gestures in real time to manipulate windows and objects within a graphical user interface. A hand...
Abstract—This paper presents a systematic performance analysis of pull P2P video streaming systems for live applications, providing guidelines for the design of the overlay topol...
R. Fortuna, Emilio Leonardi, Marco Mellia, Michela...
— Existing stream processing systems are optimized for a specific metric, which may limit their applicability to diverse applications and environments. This paper presents XFlow...