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NETGAMES
2006
ACM
15 years 10 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SENSYS
2006
ACM
15 years 10 months ago
Run-time dynamic linking for reprogramming wireless sensor networks
From experience with wireless sensor networks it has become apparent that dynamic reprogramming of the sensor nodes is a useful feature. The resource constraints in terms of energ...
Adam Dunkels, Niclas Finne, Joakim Eriksson, Thiem...
ISF
2008
114views more  ISF 2008»
15 years 4 months ago
An OVAL-based active vulnerability assessment system for enterprise computer networks
Abstract Many security problems are caused by vulnerabilities hidden in enterprise computer networks. It is very important for system administrators to have knowledge about the sec...
Xiuzhen Chen, Qinghua Zheng, Xiaohong Guan
TSE
1998
116views more  TSE 1998»
15 years 3 months ago
A Framework-Based Approach to the Development of Network-Aware Applications
— Modern networks provide a QoS (quality of service) model to go beyond best-effort services, but current QoS models are oriented towards low-level network parameters (e.g., band...
Jürg Bolliger, Thomas R. Gross
IWCMC
2010
ACM
15 years 9 months ago
Energy-aware online routing with QoS constraints in multi-rate wireless ad hoc networks
Wireless ad hoc networks consist of hundreds to thousands of mobile nodes that are powered by batteries. To prolong the network operational time, energy conservation in such netwo...
Wei Yang, Weifa Liang, Jun Luo, Wenhua Dou