We present an agent-based Producer/Consumer scenario, that is the key element of manufacturing systems and therefore of utmost importance. We call it a MSWS-system, which is made u...
In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
In this paper, we build a Shopping Information Agent System (SIAS) based on mobile agent technology. We discuss possible security attacks by malicious hosts to agents in the syste...
Anthony H. W. Chan, Tsz Yeung Wong, Caris K. M. Wo...