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COLT
1989
Springer
15 years 7 months ago
Learning in the Presence of Inaccurate Information
The present paper considers the effects of introducing inaccuracies in a learner’s environment in Gold’s learning model of identification in the limit. Three kinds of inaccu...
Mark A. Fulk, Sanjay Jain
112
Voted
DAGSTUHL
2003
15 years 5 months ago
Maximizing Learning Progress: An Internal Reward System for Development
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
Frédéric Kaplan, Pierre-Yves Oudeyer
138
Voted
AAAI
2006
15 years 5 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
132
Voted
ITS
2000
Springer
116views Multimedia» more  ITS 2000»
15 years 7 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
131
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ICALT
2005
IEEE
15 years 9 months ago
Learning Units Design Based in Grid Computing
: The development of cooperative, flexible and reusable learning environments is a need in modern education. The IMS Learning Design specification has played a very important role ...
Leonel Iriarte Navarro, Manuel Marco Such, Alexand...