Sciweavers

4911 search results - page 225 / 983
» Personal Learning Environments
Sort
View
HCI
2009
15 years 2 months ago
Accessing e-Learning Systems via Screen Reader: An Example
The evolution of the Information and Communication Technology (ICT) and the rapid growth of the Internet have impelled the pervasive diffusion of e-Learning systems. This is a grea...
Maria Claudia Buzzi, Marina Buzzi, Barbara Leporin...
DIGRA
2005
Springer
15 years 10 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
CVPR
2003
IEEE
16 years 6 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
15 years 2 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...

Publication
352views
16 years 4 days ago
Efficient methods for near-optimal sequential decision making under uncertainty
This chapter discusses decision making under uncertainty. More specifically, it offers an overview of efficient Bayesian and distribution-free algorithms for making near-optimal se...
Christos Dimitrakakis